The story contradicted basic Dragon Ball lore, simple wolves could kill Goku in two or three hits, and instead of letting players experience the plot from Gohan and Piccolo’s perspectives, Webfoot added filler specifically for Goku to pad the game. Webfoot Technologies had taken the good faith Toei had put into them and released a game with as little effort as possible. The Legacy of Goku was going to capitalize on the DBZ frenzy that was invading America, and while the game did indeed capitalize, it was lambasted by critics for being perhaps the worst possible adaptation of Dragon Ball Z. Toei Animation even went so far as to create a brand new illustration for the cover of the game. In 2002, Webfoot Technologies was given a very special honor: they were given the honor of developing the first American made Dragon Ball Z game.
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